Collaboration Game Style Research



Wednesday 23rd September 2015
With a game idea we have produced through a collection of thoughts and ideas, we have decided we'd better analyse certain behavioural aspects of existing Arcade pixelated style games and define why they are effective. In accordance to this, we will then be able to distinguish what would be the best behaviour for our characters and the story.
We have found some examples of arcade style games such as the Super Mario games and their behaviours.

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