Reflection of Final Animation

Over the key process of the time involved in planning and structuring the finished animation based on the needs of the client, I was able to establish some conclusive points of how I in particular found we could have been more efficient and improved the outcome.

Certain points of Improvement for the team:

  • Timeframe- Personally I believe that the structure that we had first decided on was one that would benefit us all in that we planned out what we would produce in what time scale. However although Olivier was in charge of the timeframe and structuring this in a document, I believe it was equally our responsibility to ensure that we completed said tasks within the timeframe and reflected upon them. However, I don't believe this was successfully implicated by the group and therefore we all suffered when it came to the deadline, with us all being at different levels of completion and not having the correct structure known to all. In future projects it would benefit us to highlight to the group the importance of timescale so that we have effectively and efficiently completed said tasks to the standard of the client's requirements.
  • Communication- Having mentioned the timeframe situation I believe that the communication of the group wasn't on par with the group discussions we've had preciously in the year. There was a certain lack of communication between the members of the group which could have additionally had repercussions on the team moral and overall outcome. Additionally certain individuals dramatically altered and made decisions about their animations which they did not inform the group of,  producing confusing and lack of structure in the end edit. In future projects we will ensure to keep steady contact with the individual members of the group in order to work as a team and produce an improved outcome.
  • Roles- Although our many roles were carried out in the group and well decided as a team, I believe that the roles were not perhaps carried out to their full potential, and I believe that perhaps in order for us to have captured more of the client's requirements (wanting it to be fun, but show a variation of skills etc) we needed to have more leadership from some roles of the group.
Self Improvement (My Animation segment shown above right):
  • Technique- I believe that the technique I used for the animation was in fact the most effective I could have selected, however I also believe that the changing from the original technique to the technique of Stop motion could have in fact caused a lot of confusion within the group and therefore could have wasted crucial time. However, learning from this, I will ensure to test out various techniques for the idea in order to work out what the best suited outcome would be, whilst ensuring that the final technique would be submitted to the group as a whole.
  • Skills- Although with anticipation over what technique I needed to use, and then a definite decision overruling this, I believe that perhaps the technique of Stop Motion could have been stretched slightly to develop more skills to be shown to the audience as I believe this could have  advertised the course a bit better as well as challenging myself, however this was impossible with the timeframe involved.
  • Timing- For me I found my animation process quite stressful as I was stretched for time as well as other members of the team. I think the problem with my timing lay with the actual creation of the creatures featured in the animation, as this took a lot longer than I had anticipated, and I only wish I was able to structure this better in the future in order to balance out the creation of props with the production stages of the project.
  • Pace- Although I am happy with the final animation, it was as I say quite a rushed production, and therefore I think if I had more time, I could've made further alterations that would have been effective such as the pacing of the whole animation, such as making it less fast paced and allowing other features to then be included.

Discussion Forum III

Development of Visual Effects- Is it good or bad? 
Olivier & Danny