What You Need to be a Motion Designer- Digital Tutors' Blog

When researching for my PDP I came across a website (http://blog.digitaltutors.com/10-essential-skills-need-motion-designer/) that elaborated on what skills and things you'd need in order to be a Motion Designer. The blog goes into the range of things that they as people in the industry believe you need to have experience of in order to be successful, and gave relevant examples of such things according to these things.
Elements that have been included within the blog list are:

  • Graphic Design Skills-In order to produce high quality products and work, a knowledge of graphics as well as skills within it are pointed out on the blog. I agree that graphic design is a core element to our course and therefore needs to be a skill based around the animation. Due to the graphics being a huge part of the Motion Graphic Design course, it's also important to study what else is out there in terms of trends, competition etc.
  • Traditional Art Skills- Some work that will be produced does need initial plans, sketches and drawings. In order to actually get your idea across to a client or a storyboard artist, they must first understand the concept of what your idea is, and this can be helped with visual aids that can be easily developed by pre-existing traditional art skills. In addition I believe knowledge of art medias and history allows further insight in the best way to carry out a creative task.
  • An Understanding of Animation- Pretty self explanatory really,  but the blog entails how the animations can be applied to new ideas, and the fact that different medias can be produced from existing materials or made ones through art production. An important highlight for this is the animation principles that are something that need to be familiarised with in order for success.
  • 3D Design Skills- Due to the expansion of technology 3D is something in the height of popularity and therefore should be attempted or mastered in order for some sort of success, it shows variety and durability as well as showing that you're flexible with your medias so can have a wide range of outcomes.
  • Colour Theory- Colour theory is an important aspect of any design form, as it allows the designer to make visual decisions as to what works. As well as this, it's important for the designers to be able to pick up on colour decisions that will not work aesthetically such as red font on a green background or visa versa as these are an issue for colour blind etc. It also applies to what mood you want your piece to produce, with knowledge of cool tones and warm tones this helps to analyse what is an appropriate colour choice. 
  • Typography Skills- From a range of serifs and kerning, it's important as a designer to know the aesthetics and meaning behind text and font as well as reasoning behind using certain typography to represent alternate things. The blog speaks about the importance of getting the right typeface as this can implicate your whole design and make it work or not.
  • Creative Thinking-
  • Technical Skills- Throughout our careers software will be constantly evolving and changing, so there's no way we can learn everything at once, however, it's important to have knowledge of a range of softwares as well as a range of methods to ensure there is variety and confidence in our work. Some softwares although different resemble each other, therefore getting to know certain softwares will assist the using of others.
  • Interpersonal Communication-  Ensuring a good relationship with your client or creative director ensures the work is being carried out effectively and efficiently within the time and allows communication for amendments and adjustments to take place without dispute.
  • Originality-As hard as it is to be original, the blog speaks of how important it is to try to carry out your own creativity and reflect your own style within your work, in order to attempt to make a refreshing piece of work rather than a regurgitated piece.
I think it's important to assess such things in order to know what would be expected of you within the industry as well as allowing these skills to fall into place in terms of practice.


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